Tag: JavaScript

HTML5 Series - Error Handling

One thing you can say for certain about writing code is at some point your going to write something that error's. It may be picked up in code reviews, or by a tester, and then fixed but for certain as you are human at some point you will make a mistake. What's important though is what happens after the mistake.

If your a C# developer then good news JavaScript has the same try, catch, finally functionality that C# has and it works in the same way.

Wrap you code that could error with a try statement and curly braces and following it add in a catch statement with the code that you want to execute in the event of an error. Finally if you want some code to execute either way after both, place this in the finally block.

1try
2{
3 functionThatDoesntExists();
4}
5catch (err)
6{
7 alert(err.message);
8}
9finally
10{
11 //Code to execute at the end
12}

Notice the catch section is passed a parameter and I am then alerting a property of this called message. The error parameter can be useful for debugging what actually went wrong and contains a few other parameters.

  • Description
  • Message
  • Name
  • Number
  • Stack

Sometimes you may also want to cause an error to be thrown. You may be asking why, but consider people calling your functions may in-fact pass values that are not valid. You could detect this and throw an error containing some useful information before there incorrect parameter values causes your code to error and a less helpful message given.

1var err = new Error(1, "Oh dear, that's not going to work"); // First parameter is the error number, second is the message
2throw err;

HTML5 Series - Location

Being able to get a users location opens up some great functionality especially when used on mobile devices that could be anywhere. HTML5 makes it really easy to capture the users latitude and longitude in just a couple of lines of JavaScript.

What's important to remember though is the user always has the option of denying your request for their location so error handling is very important.

First you need to check to see if the device actually support geolocation by doing navigator.geolocation

1if (navigator.geolocation) {
2 // success code to go here
3} else {
4 alert("location not supported");
5}

Next we need to call navigator.geolocation.getCurrentPosition to get the current location. As capturing a location isn't something that happens instantly (first the browser will check with the user that this is ok and then it may take a few seconds for the device to actually work out the location) you need to provide a function that will be called when the location has been established.

After that accessing the location is easy just look at the coords.latitude and cords.longitude properties on the object that was returned to your callback function.

1<script>
2 function getLocation() {
3 if (navigator.geolocation) {
4 navigator.geolocation.getCurrentPosition(function (location) {
5 document.getElementById("latitude").innerText = location.coords.latitude;
6 document.getElementById("longitude").innerText = location.coords.longitude;
7 }, function (error) {
8 alert(error.code);
9 });
10 } else {
11 alert("location not supported");
12 }
13 }
14</script>
15
16Latitude: <span id="latitude"></span>
17Logitude: <span id="longitude"></span>
18
19<button onclick="getLocation();">Get location</button>
20

URL parameters with Javascript

So this took me by surprise the other day. JavaScript doesn't have a function to retrieve a URL parameter value. i.e. There is no Request.Querystring command! Of course it wouldn't start Request as it's executing on the browser rather than the server but you would have thought there would be a built in command to do it.

After a bit of searching though I came across this script that does it:

1// Read a page's GET URL variables and return them as an associative array.
2function getUrlVars()
3{
4 var vars = [], hash;
5 var hashes = window.location.href.slice(window.location.href.indexOf('?') + 1).split('&amp;amp;');
6 for(var i = 0; i &amp;lt; hashes.length; i++)
7 {
8 hash = hashes[i].split('=');
9 vars.push(hash[0]);
10 vars[hash[0]] = hash[1];
11 }
12 return vars;
13}

The function returns an array/object containing the parameters and their values. e.g. The following URL:

http://www.example.com/?Name=Tim&Sex=Male

Would return:

1{
2 "Name": "Tim",
3 "Sex": "Male"
4}

To use it in your code you would write

1var name = getUrlVars()["Name"];

And that's it